Crackalackin
You know, I finish building a Biggerboat and think I can spend some time on my blog for a while, but then a game like Crackdown gets my dollars and that idea goes straight out the window. I swear, I can’t really multi-task at home anymore, work has sucked all that out of me.
At most, I get to do two things when I get home during the week: eat (always) and watch TV or play Xbox 360. Weekends are a little different, but again, I have a hard time doing more than a couple things on a given weekend day lately. I don’t really know why other than think it has something to do with addiction. I feel like I get on little stretches of being addicted to a certain activity and that causes me to neglect all kinds of other things. This is no way for an adult to live… I think.
I suppose that’s a larger subject than what this post is all about, and it is all about Crackdown.
I have had the game for a little under a week and I am totally addicted. I’m shocked at how addictive it is and I know I am going to be sad when it is all done (seems to have little replayability once you are maxed out and completed the story and Achievements). In fact, I hate that I am paying attention to my blog right now instead of playing the game. Do you think “crack” is in the title for any particular reason?
I saved reading Jason’s post until I experienced the game for myself, so that I could form my own opinion of the game. Although, by virtue of Jason digging it, I did go get it because I am also no fan of Grand Theft Auto (GTA) games, but unlike Jason, I don’t care if I’m a criminal or not. In fact, I’ve killed so many civilians in the game so far, I’m not so sure I’m not a criminal, or at the very least, an authorized vigilante of some sort.
I too picked it up with the Halo 3 Multiplayer Beta in mind, but that too has been out almost a week and I have yet to boot that up (I did download it). Based on the fact that Halo 3 is possibly going to be the greatest game ever when it drops on 9.25.2007, this is very high praise for Crackdown, don’t you think? Of course, I’m not a fan of multiplayer frag-fests and the like anymore, so that might have something to do with too. I really just wanted to check it out. There aren’t any Achievements to be had, so in my now Achievement conditioned head — think Pavlovian dog — I don’t want to play it because there’s no reward. That’s probably another post altogether, but my comments are there and I’ll probably expound more on that here in the future.
In fact, I have a list of ten posts that will appear here in the future. I write that as if getting it out there will force me to do it, but it shouldn’t be forced, should it… well, I’ll write them if I really want to, and as of right now, I want to. It so happens that this post is on that list, so I’m a tenth of the way there, right?
This is getting tangential, so back on Crackdown.
As I said, I don’t dig on the GTA series or its clones. I think the interest there can be sustained for all of about four hours for me. The missions get in the way of what you really want to do, which is mess shit up, right? Well, that’s the not quite what happens here. I think the missions in Crackdown give you a sense of direction, but as Jason noted, they don’t define the experience. The Achievements would seem to define the experience you’ll have here, and for the most part, powering up to a level where they are attainable, or just figuring them out is where the fun is to be had. Ed and I have closed out the first city in our co-op game — I have done the same in a single player game that I bust out when Ed goes to bed since we keep different hours — and it was pretty easy to do. It netted us a couple easy Achievements for the story/mission stuff, but where we have probably found the most fun is trying to gather the Agility and Bonus/Secret orbs.
Orbs power up your abilities for agility (how fast you run and how high you can jump), marksmanship (although it is easier to cap those fool-ass gangbangers), explosiveship-ness-ish (blowing shit up more spectacularly???), strength (powerlifting cars, trucks, dumpsters, etc. and tossing them) and driving, which I have to admit, I hate, but I’m getting over it. I hate driving in games unless it, well… actually, I hate driving games, and this really isn’t one per se… I guess. Well, as long it serves a purpose other than driving. In this case, it is like Halo in that it gets me from point A to point B and I can run over people — why is it always so satisfying to run over people or creatures? To watch them squish or scream? Yes! — and stuff. No weapons on the cars yet, but I guess I’ll get there. I guess it is the stupid racing Achievements I won’t enjoy, but I guess that is balanced by the one for killing 500 enemy with vehicles!
I guess the driving has also accounted for one of my finest, or funniest, moments in the game so far. I somehow managed to ground stomp my crashed Jeep — okay it really looks more like one of those old Suzuki Sidekicks, but whatever — onto its tail end so that it was standing straight up in the air with no support; headlights shining into the night sky. I was so proud of my accidental achievement that I called Ed (over the headset) to come and see what I had done.
So, we are a third of the way thru the regular game, but then some fun Achievements await. I’ll probably follow this up after I finish the game. I’m sure you can’t wait, but right now, I have to go do that eating thing and then hunker down for the two hour Lost finale.
This post has 5 comments (now closed):
Jason
Thu :: 24 :: May :: 2007 :: 08.17 am
I guess it is the stupid racing Achievements I won’t enjoy, but I guess that is balanced by the one for killing 500 enemy with vehicles!
Yeah, I don’t envy you having to do all the road races, especially Alleys of the Den. My suggestion? Get that one over with first. Though you may have to wait until you get the Supercar to level 4 (which is where you get the guns, btw–only the Supercar has guns–the SUV has something very different, but very cool).
Also, I think the Halo 3 Beta has plenty to offer the slavering Pavlovian player, such as medals for eight sniper kills. But then, you say you got sick of multiplayer deathmatch, whereas I just haven’t played enough of it over the years to get sick of it.
There’s a rumor that Halo 3 will offer a four-player cooperative mode for the campaign…maybe I’ll finally be able to pry you and Ed out of your exclusive clique of two.
I still think we should try to get at least a few team games of you, Ed, me, and maybe Mook (even if he sucks) before the Beta ends.
Ed
Thu :: 24 :: May :: 2007 :: 10.40 am
@JFCC – You are not helping your cause by continuing to describe two old buddies as a clique.
Simple truth is this – we both bought Crackdown and got sucked in by its addictive qualities. No hidden agendas. It’s really that simple.
I friggin’ love this game right now. I don’t have nearly the amount of time to devote to gaming as I once had so when I log on I want to dive into something that I know I am going to enjoy and right now this game is the flavor of the month. I can live without Halo 3 for another few months.
Yes, I can live without hearing a never-ending stream of racist banter and amateur free-styling while being tea-bagged from the great majority of trailer trash denizens that flock to these games like so many gnats to a bug light. I’ve played my fair share of XBL FPS deathmatches to know – they never change. Sure, there are diamonds in the rough and I am sure you are one of them but that doesn’t negate the bad experiences I have had numerously when joining the fray. I usually come away feeling like I wasted a ton of time and didn’t have any fun. And isn’t that why we game. One person’s cake is another person’s s#it sandwich (I think Thoreau said that).
Anyway, this doesn’t mean I won’t play when the retail version hits, it just means right now I’d prefer to get Crackin’.
And I can’t stress it enough – you will never get Mook to play Halo 3. This is the same guy who has whiled away his hours the last few nights playing Feeding Frenzy and Boom Boom Rocket. That’s as hardcore as he gets. He’s just not an FPS kind of guy. Believe me, we’ve tried to pull him in. Unless Bungie replaces the Needler with a Needlepoint Gun or a Cross-Stitch Cannon, you ain’t ever going to see him out there.
Again, there’s no clique at play here. In fact – we were just working through Marvel UA and hoping to get a foursome there but unfortunately you don’t have that game. Go procure a copy and we’ll talk (there are Achievements for completing the game as a quartet).
The bottom line is you can’t take it personally – if anything you should be proud that you were helpful in steering us to a great game we might otherwise had overlooked. Good on you – that was a good review.
Sincerely,
Army of Two
Ed
Thu :: 24 :: May :: 2007 :: 10.42 am
I couldn’t find anywhere else to post this but it had to be said… Glancing at Sean’s recent tracks it’s nice to know that someone is bringing SexyBack!!!
Jason
Thu :: 24 :: May :: 2007 :: 01.05 pm
OK, that was a huge response to what I intended as no more than a tongue-in-cheek comment. I simply meant I’d like to occasionally play a game–any game–with you guys, but it hasn’t panned out that way. Not a big deal.
And by the way–thus far, I have to say that the Halo 3 beta has been almost completely free of pointless or annoying banter. The reason is you have to actually press the D-pad to talk. This means people are usually too busy with the analog sticks to be singing or making racist comments. I’m serious–the majority of talking I’ve experienced in games is people figuring out strategy (like one guy taking the sniper rifle on Valhalla, climbing a hill and reporting the location of the enemy to the other players). It’s been light years ahead of my experiences in Halo 2.
I just posted a huge entry on my blog in which I point out that I’ve always hated deathmatch, but Halo 3 has won me over. It’s really, really fun.
:: Beta beta beta :: OB1og
Sun :: 27 :: May :: 2007 :: 09.34 pm
[…] the Greek alphabet. It is about the Halo 3 Multiplayer Beta test. The one I mentioned a bit in my Crackalackin post. For the uninitiated — I’m willing to bet you didn’t get this far — […]